APPLICATION OF TGT TYPE COOPERATIVE LEARNING MODEL (TEAM GAMES TOURNAMENT) TO UPGRADE MATHEMATICS LEARNING OUTCOMES IN GRADE V STUDENTS SDN BINTARA JAYA III BEKASI CITY
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Objective: This class action research aims to determine the improvement of student learning outcomes after the implementation of the TGT (Team Games Tournament) type cooperative learning model in grade V of SDN Bintara Jaya III, West Bekasi District. Method: This research was conducted in two cycles on 32 students. The data collection technique is through observation by teachers and observers, and data analysis is carried out in a descriptive manner with a percentage technique. The success rate of the implementation of the TGT model cooperative method is stated completely or incompletely. Results: From the results of the analysis, it was found that student learning outcomes increased from cycle I to cycle II. This can be seen from the student score during the implementation of the first cycle, the average student learning outcome was 67.81 with the number of students who have not reached KKM 70 as many as 10 students or 31.25% and those who have completed as many as 22 students or 68.75%. Based on these results, improvements were then made from cycle I to cycle II. After the improvement, the average mathematics learning outcomes of students increased to 81.6 with the number of students who have reached KKM being 30 students or 93.75% and the number of students who have not reached KKM being 2 students or 6.25%. The learning results in cycle II were declared successful because they had met the research success criteria, namely ≥85% of all students had reached KKM, which was ≥70, then the research was stopped. Novelty: The conclusion of this study is that the TGT model cooperative method can improve Mathematics learning outcomes in grade V students of SDN Bintara Jaya III, West Bekasi District, Bekasi City and this learning model can be used as an alternative mathematics learning method.
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